Without steel towers, without digital lifelines, without the guild that once protected them... Paper City still refuses to burn. Exploding from the disastrous event called the Great Tear, a new corner of the Pulpedverse unfurls—creased, ink-slick, and razor sharp. In avenues paved with flyers and facades stitched from posters, headlines flutter like birds and every cut can be fatal.
Mara Lin was not raised by the Archivists of the High Stacks. As an infant she was tossed into the Recycle Chutes beneath Mill 13 and claimed by the Guild of Shredders, enemies of memory and mercy. Darkness and machinery did not grind her down; they honed her—tempered by conveyor fire, rooftop duels over Bleedside, and gutter magic whispered by linotype ghosts into the city's most impossible blade.
Now the surface calls. Armed with a bone-folder saber, wax-seal knuckles, a brass awl, and gauntlets that bleed demon ink, Mara returns to reclaim a name and a neighborhood. Her mission looks less like peace and more like justice: unmask the Scissor King of Cutbank Row, topple Baron Staple and his Penthouse Press in Origami Heights, and confront the one who made her—Mother Guillotine. Between newsprint fog and guttering neon, if the map will not open for her, she will crease a new one.
Eisner-nominated writer Jack Hamilton teams with breakout artist Rosa Del Valle to slice a brand-new urban myth from scratch—neon noir colliding with print-shop sorcery and kinetic, paper-cut action. Collects Chaos in Paper City #1–6.